A downloadable game for Windows

This is a very simple demo of a slow mo mechanic I'm working on for virtual reality. Press the trigger to start a series of explosions that will launch the objects in the air in slow motion. You can reach out and grab the objects or press and hold the trigger to solidify the small gray sphere and push objects around. Use the menu button to reset the scene. Finally use down on the trackpad to teleport around the room.

It's a quick demo, will probably only keep you entertained for a few minutes but it's a fun mechanic that I want to implement in a future game. I think it's a great demo to show someone the magic of VR for the first time.

If you have any questions please feel free to ask, I'd be more than happy to share my thoughts or code samples to fellow devs. As always comments and ecouraging words are appreciated.

Install instructions

Extract the SlowMoVR zip file then run the SlowMoVR unity exe.


SlowMoVR.zip 22 MB


Log in with itch.io to leave a comment.

Hi there! Thank you so much for making this. This is insanely fun. I just wish there high scores. But that's part of the fun: the complete mayhem. I've spent several minutes in my Vive, just playing with food in the air. The beauty of VR. Nice work. Really!

So, I work at Mozilla on the Mixed Reality & VR team (https://mixedreality.mozilla.org/), working on WebVR (https://webvr.rocks/) and A-Frame (https://aframe.io/). We're working on the WebGL players for Unity/Unreal Engine to properly support the WebVR API (https://github.com/caseyyee/unity-webvr-export).

We'd be ecstatic and grateful if you're willing to share your game's source code with us — and my colleague and I will do all the hacking and experimenting.

We really want to be able to have good starting examples (and proof!) that with just a few button clicks, you can be loading your Unity/Unreal VR games directly from within your Web browser.

With your permission, we could also use your project as a case-study sample and share it as well on a few of our web sites.

Let me know if any of this sounds of interest to you. My email's cvan<at>mozilla<dot>com, or you can reach me on Twitter, @cvanw. Thank you very much!